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Showing Results for “Mario

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Super Mario Bros. Wonder

Nintendo Switch
Rating Content Descriptors Interactive Elements Rating Summary
E Mild Fantasy Violence

In-Game Purchases (Switch)

This is a platformer game in which players control characters from the Mario universe as they try to stop the villain Bowser. Players traverse whimsical environments while jumping on enemies' heads, throwing shells/objects at them, or tossing small fireballs to knock them off-screen. Boss battles contain more involved combat against giant enemies that breathe fire and smash parts of the scenery.
Rating Content Descriptors Interactive Elements Rating Summary
E10+ Cartoon Violence,
Comic Mischief

Users Interact (Switch)

In-Game Purchases (Switch)

This is a sports game in which players assume the roles of Mario-universe characters playing fast-paced soccer-like games. As players try to score goals, they use characters' special strikes/moves to slow/overwhelm opponents, often resulting in explosions. Special moves are somewhat over-the-top (e.g., fireballs, bursts of electricity, over-sized bombs), highlighted by slow-motion effects, close-up camera angles, screen-shaking, and cries of pain. One character is briefly depicted eating garlic before belching out a green cloud.
Rating Content Descriptors Interactive Elements Rating Summary
E10+ Cartoon Violence

In-Game Purchases (Switch)

This is a strategy game in which players control characters from the Mario and Rabbids universes as they defend a kingdom from evil. From a top-down perspective, players explore whimsical landscapes, collect coins, and engage in turn-based battles with various enemies (e.g., rabbids, Bowser, goombas, henchmen). Characters use cartoony blasters, explosives, and melee weapons to defeat enemies that disappear when health bars/hit points are depleted. Cutscenes and attack animations sometimes feature slow-motion effects; battles are highlighted by explosions and futuristic/cartoony gunfire.

Mario Party Superstars

Nintendo Switch
Rating Content Descriptors Interactive Elements Rating Summary
E Mild Cartoon Violence

Users Interact (Switch)

In-Game Purchases (Switch)

This is a collection of mini-games (party games) in which players compete to earn stars and coins. A handful of mini-games depict cartoony violence: players, tanks, and ships shooting oversized projectiles at each other; players jumping on opponents' heads; characters getting flattened by boulders. Damage is often indicated by blinking and/or dizzy-star effects.

Mario Golf: Super Rush

Nintendo Switch
Rating Content Descriptors Interactive Elements Rating Summary
E Mild Cartoon Violence

Users Interact (Switch)

In-Game Purchases (Switch)

This is a golf simulation game in which players choose characters from the Mario universe to compete in whimsical games of golf. In some game modes (e.g., Battle Golf, Speed Golf), players dash through courses as quickly as possible while knocking down opponents and collecting items (e.g., hearts). Players can also use cartoony power-ups (e.g., bombs), causing opponents to blink and lose coins as they are knocked down.
Rating Content Descriptors Interactive Elements Rating Summary
E Mild Cartoon Violence

Users Interact (Switch)

This is a collection of action platformers in which players assume the roles of Mario and his friends on various rescue quests. Players run and jump through 3D environments, hop on enemies' heads, and use power-ups (e.g., fireballs, boomerangs, invincibility stars) to defeat whimsical characters. Enemies generally crumble into pieces, get briefly stunned, or disappear amid puffs of smoke and scattered coins. A handful of sequences depict fireball attacks and players throwing giant spikes at boss characters.
Rating Content Descriptors Interactive Elements Rating Summary
E Mild Cartoon Violence No Interactive Elements
This is a racing game in which players race toy cars that have mounted cameras displaying the game in augmented reality (AR). Players can create and arrange racetracks, then race as Mario and Luigi across the virtual tracks. Some powers-up (e.g., turtle shells, bananas, lightning) can be used to impede opponents' progress, resulting in spin-out effects. In some sequences, a Piranha Plant bites down on racers and lifts them out of their vehicles, causing them to flail around in cartoonish fashion.

Super Mario 3D All-Stars

Nintendo Switch
Rating Content Descriptors Interactive Elements Rating Summary
E Mild Cartoon Violence No Interactive Elements
This is a collection of three classic 3D Mario platformers in which players travel to different areas to search for a missing princess. Players mostly run and jump across platforms and defeat cartoony enemies by jumping on their heads or bellies. Players can also throw whimsical projectiles (e.g., turtle shells, rocks, cartoony bombs) at enemies, and in one instance, use a high-powered water gun. In Super Mario Sunshine, players can pull the tentacles off a giant creature, resulting in twitching and wriggling effects.
Rating Content Descriptors Interactive Elements Rating Summary
E Mild Cartoon Violence No Interactive Elements
This is a collection of four classic Nintendo games in which players mostly control Mario through side-scrolling platform levels. As players run and jump through 2D environments, they can defeat small, cartoony creatures (e.g., goombas, koopa troopas) by jumping on them and/or using a variety of power-ups/projectiles (e.g., fire flowers, glowing stars). Characters generally fall off-screen when defeated, accompanied by whimsical sound effects.
Rating Content Descriptors Interactive Elements Rating Summary
E Mild Cartoon Violence No Interactive Elements
This is an adventure game in which players help Mario save Princess Peach from the Origami King. As players travel through a fantasy world, they interact with characters and engage in puzzle-based combat against origami-like figures. Players use various attacks (e.g., boot stomp, hammer strike, tail whip) against enemies that disappear amid bursts of paper. In one sequence, players use a turret to shoot cartoony bombs at incoming airplanes.
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